Verity

An interactive mobile platform that provides truthful, accurate, and verified information regarding the accessibility of business establishments while building a network between businesses and community members.

The Problem

There is currently no organized collection of information regarding what commercial businesses are accessible. For those with mobility impairments, accessibility can feel like a guessing game. Verity solves this problem by combining accessibility information into a single platform where users can quickly understand the accessibility of business establishments along with reading & leaving reviews.

HIGH LEVEL TIMELINE

I worked on this project for a total of 15 weeks.

MAKE OF THE TEAM

I worked in collaboration with the Verity social venture team as the lead UX/VIsual Designer.

KEY GOAL

Create a brand identity & user experience with a high-fidelity prototype

Research

Research

Users

The primary users of the Verity app are people with mobility limitations or someone with a close relationship to a person with mobility limitations.

Survey

Sampled 93 potential users.
 

74% said they look online at accessibility before they go

80% said they would benefit greatly from Verity

Goal/Need of Users

1. Gain detail understanding of building's accessibility.

2. Easily browse accessible businesses.

3. Seek further understanding by reading reviews/

4. Leave a review & share experience.

Design

The research phase acted as a foundation for the design phase. A user journey map helped us map out an end-to-end journey for our users. Once that was validated, then we began wire framing & iterating. 

User Interface

Interaction

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© 2023 Kenzie Barden